It took a couple of days to make a basic clone of the popular game. I did not look to the original code, in fact i did not reuse any of it, and even wrote my own engine and sprites. The all game is just 50kb with resources for popular screen sizes, QVGA, HVGA and WVGA. The APK can be picked up from my dropbox.
This was a learning experience so it will not be published on any market. I might open source the minimal engine (basically 2 classes) but at the moment it is not a good idea since i haven't document anything.
Once upon the time all game audio was synthesized. We were amazed with the chips that would come out from the ZX Spectrum or the commodore 64 but nowadays we can still make cool explosion sounds for small devices such as the android mobile phones.
So i implemented a simple SFX util class based on an old project sfxr to generate sounds for Android games...